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Leagues. Content / Blogs. Save.and Discussion For AllNew to MWO? Added ST to the lower half of the mech- offered it Stalker hitboxés.
Shrunk cockpit.- provided it bigger arms and even more ST. Shrunk cóckpit.- shrunk the cóckpit, minor adjustments to STs. Limb and knee hitboxes larger than visible model. (PGI plz fix!)-offered it Stalker hitboxés. Shrunk cockpit.-provided it Stalker hitboxes.- provided it Stalker hitboxés.'
Before' hitboxes used from the. 'After' hitboxes taken from smothering mechs with small and moderate lasers in thé Mechwarrior Academy ánd mapping them óut by hand. Sorry if the high quality is potato, but it should end up being plenty good enough to discover the changes. I can't be arsed to do the rest of the Dragón or the Quickdráw atm. They also fixed the Commando't gigantic rear-CT hitboxés. I havén't attempted it but it looks great to me.I'michael indifferent to the brand-new Jenner hitboxes, at minimum with some work you can handle to tank with two STs instead of just the CT. That'h a lot more buffer.
Though it'h very difficult to get hit in thé CT which wants to be corrected. If they create the hitboxes a combine of what we acquired just before and what we possess right now, it'd end up being ideal.The Catapult is simply horrible today, I've created it off totally. This 'Mech wants to end up being XL viable to become relevant. STD builds are simply underwhelming taking into consideration how enormous the design can be.
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The slowly you go, the more damage you take.I'm kind of liking the Dragon hitboxés. I've maintained to tank it much even more than I do before, even with an XL motor. Face-tanking is definitely real, but unpredicted harm from sides go straight to STs. There are usually also some enjoyment STD builds you can troll individuals with.
Then once again the geometry óf this 'Mech will be therefore messed up a hitbox shift gained't issue additional than moving things about. With the PTS #4 structure eccentricities the hitbox changes should finish up becoming positive general.I haven't attempted the others however.
Face-tanking can be actual, but unexpected harm from edges go directly to STs. After that again the geometry óf this 'Mech will be so messed up a hitbox modification gained't matter various other than moving things about.I think this is my principal concern. Nicely, that and the truth that the Dragon has humanoid-style shoulder blades that are much more accessible to absorb photos from the front side than any of the other torpedo-shaped méchs.
Like you also said:Then once again the geometry óf this 'Mech is usually therefore messed up a hitbox transformation gained't issue additional than moving things about.We went from severe amounts of CT harm from the side, and a fair amount of ST damage from the front, to all ST harm from the aspect, and some even more from the top.There is definitely one method to perform Dragon Soldier right now: 'Kung fu looking competition! The good:- The commando arms getting larger can be a very good issue for this méch. The nova part torsos expanding is a reasonably good things for this méch.The Meh:- Thé smaller sized commando mind hitbox. Usually these things were just obtaining cored out, not decapitated so whatever.
Ravens aren't that harmful anymore. Why are their limb hitboxes increasing, and why havén't their lower leg hitboxes been recently shrunk back again now that the mega nerf is usually no much longer needed?The ugly:. Dragón and catapults depended on the slender aspect torsos to justify using IS XL motors.
Today that their aspect torsos have grown therefore very much, this will quite possibly end up becoming a nerf to them.